Australia Gaming Market Size, Growth, Future Trends, Key Players And Industry Analysis 2024-2032


(MENAFN- IMARC Group) IMARC Group, a leading market research company, has recently released a report titled“ Australia Gaming Market Report by Device Type (Consoles, Mobiles and Tablets, Computers), Platform (Online, Offline), Revenue (In-Game Purchase, Game Purchase, Advertising), Type (Adventure/Role Playing Games, Puzzles, Social Games, Strategy, Simulation, and Others), Age Group (Adult, Children), and Region 2024-2032 .” The study provides a detailed analysis of the industry, including the Australia Gaming Market Size, Growth, Future Trends, Key Players and Industry Analysis. The report also includes competitor and regional analysis and highlights the latest advancements in the market.



How Big is the Australia Gaming Market ?

As per the study, the Australia Gaming Market is expected to continue its growth trajectory during the forecast period (2024-2032). The rising demand for compact and easy-to-maneuver vehicles and the emergence of electric mobility are primarily augmenting the market growth across the country.

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Australia Gaming Market

The proliferation of smartphones and tablets is influencing the population of all age groups to adopt video games for their entertainment purposes, which is propelling the Australia gaming market. Additionally, as internet accessibility is speeding up with the digital transformation, and the widespread adoption of gaming platforms is contributing to the expansion of the market. In line with this, the rising popularity of games that help in competing with multiple players globally is escalating the market. Moreover, as the population is inclining more towards entertainment options, the demand for esports is also rising, which is further driving the market growth.

In addition to this, to ease the playing experience without the need of hardware, there is growing interest in cloud gaming services, which is fueling the Australia gaming market. Besides this, these services offer convenience and reduces entry barriers for casual gamers. Furthermore, to provide more engaging and realistic experiences, key players are integrating technologies, such as virtual reality and augmented reality, which is acting as another growth-inducing factor. Apart from this, as creators use digital distribution channels to reach a large audience and provide unique and varied gaming experiences, there is a surge in the adoption of independent games, which is expected to catalyze the Australia gaming market in the coming years.

Australia Gaming Market Segmentation:

Breakup By Device Type:

  • Consoles
  • Mobiles and Tablets
  • Computers

Breakup By Platform:

  • Online
  • Offline

Breakup By Revenue:

  • In-Game Purchase
  • Game Purchase
  • Advertising

Breakup By Type:

  • Adventure/Role Playing Games
  • Puzzles
  • Social Games
  • Strategy
  • Simulation
  • Others

Breakup By Age Group:

  • Adult
  • Children

Breakup By Regional:

  • Australia Capital Territory & New South Wales
  • Victoria & Tasmania
  • Queensland
  • Northern Territory & Southern Australia
  • Western Australia

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Key
Highlights
of
the
Report:

  • Market Performance (2018-2023)
  • Market Outlook (2024-2028)
  • Market Trends
  • Market Drivers and Success Factors
  • Impact of COVID-19
  • Value Chain Analysis
  • Comprehensive mapping of the competitive

If you require any specific information that is not covered currently within the scope of the report, we will provide the same as a part of the customization.

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