Microsoft, Ministry of Education reveal winners of Minecraft competition

(MENAFN- Stallion Advertising) 10 winners from elementary, middle and high schools across Kuwait will receive Minecraft certificates from Microsoft.

23 November 2022, KUWAIT CITY, KUWAIT – Microsoft in partnership with the Kuwait Ministry of Education today revealed the winners of their 3-month long Minecraft competition. 10 students were named winners, comprising one top victor and three from each schooling level - elementary, middle, and high school.

The Minecraft competition, Kuwait’s premier education competition, aims to make coding fun and encourage students and teachers to discover their digital talents. Winners of the contest will be empowered with a Minecraft certificate and the digital literacy that is the key component of the region’s rapid transformation and modernization.

First prize winners were awarded a number of valuable prizes by Mr. Osama Al-Sultan, Assistant Undersecretary for Public Education at the Ministry of Education, for their excellence in building models of Kuwait’s national landmarks using Microsoft’s Minecraft Education Edition program. Mrs. Mona Salem Awad, Acting General Supervisor of Computer, in the presence of Mr. Nasser Al-Abduljalil, Director of the Education and Research Sector at Microsoft Kuwait, also congratulated the winning students and extended thanks to all those who contributed to the success of the competition, including trainers and supervisors, and wished them more progress and success.

“Introducing new, innovative approaches to accelerate digital learning among Kuwait’s youth aligns strongly with our New Kuwait Vision 2035,” says Assistant Undersecretary for Public Education at the Ministry of Education. “We recognize that almost every job in the world requires digital skills. Leveraging gaming, we can help young people embrace technology, computer science and coding, and prepare them not only for the workforce of tomorrow but also to contribute toward the digital transformation of our country.”

A total of 51 Minecraft projects were submitted from 25 elementary schools, 20 middle schools, and six high schools. Additionally, 173 students from 43 elementary schools, 33 predatory schools and 17 high schools participated in Minecraft training sessions.

“Game-based learning can improve students’ memory capacity, simulation fluency, strategic thinking, and build on their map-reading and practical thinking skills. With our Minecraft competition, we continue to showcase Microsoft’s commitment to the education space in Kuwait and ensure that our teams are always creating prosperous solutions and innovative teaching and learning methods to better equip students, teachers, and parents for the evolving industry,” says Naser Al-Abduljalil, Industry Lead - Education & Research at Microsoft Kuwait. “Microsoft is a key partner for learning and education. Our partnership with the Ministry of Education anchors on enabling quality education by supporting the digital transformation of the MOE and the learning journey of students, teachers, and parents in the State of Kuwait.”

Minecraft: Education Edition is a learning platform that teaches children how to use code to create computer programs, from games to websites and applications. It helps to promote creativity, problem-solving, and collaboration in a secure and immersive digital environment. Educators use this platform to engage students across various curriculums to make learning fun and interactive. Minecraft also encourages parents to be involved in their child’s learning experience.


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