Graphics Add-In Board (AIB) Market Share, Size, Trends, Segments And Forecast By 2024-32

(MENAFN- IMARC Group) The latest report by IMARC Group, titled“ Graphics Add-in Board (AIB) Market: Global Industry Trends, Share, Size, Growth, Opportunity and Forecast 2024-2032 “, The
global graphics add-in board (AIB) market size reached US$ 18.9 Billion in
2023. Looking forward, IMARC Group expects the market to reach US$ 77.0 Billion by
2032, exhibiting a growth rate (CAGR) of 16.4% during

A graphics add-in board (AIB) is an electronic component utilized in computers to improve graphics, memory, and visual communication capabilities. It consists of a single-chip processor that improves graphics and video performance while minimizing the workload on the central processing unit (CPU). It is categorized into two common types, discrete and integrated, that generate high-quality output images. It uses discrete graphic chips and high-speed memory for improving performance and image quality. Additionally, it employs integrated AIBs into the computer motherboard, eliminating the need for additional cards. As a result, graphics AIBs are widely employed in design and visualization, data centers, high-performance computing, and the gaming industry across the globe.

For an in-depth analysis, you can refer sample copy of the report:

Graphics Add-in Board (AIB) Market Trends and Drivers:

The market is primarily driven by the significant expansion in the gaming industry. In addition, the increasing use of touchscreen-based consumer electronics and the rising need for graphics add-in boards in various devices such as laptops, smartphones, tablets, and workstations to deliver high-definition (HD) images are contributing to the market growth. In line with this, the evolving gaming machines in the form of dedicated gaming consoles, microcomputers, and personal computers (PCs), are influencing the market growth. Moreover, emerging technological advancements such as machine learning (ML), artificial intelligence (AI), and virtual reality (VR) systems with high-quality graphics represent another major growth-inducing factor. Besides this, the integration of AIBs and advanced micro devices (AMDs) into gaming devices, such as phones, tablets, personal computers (PCs), and consoles, to enhance their performance capabilities is providing a positive thrust to the market growth. Along with this, the widespread adoption of graphics add-in boards in scientific and technical applications, such as aerospace and defense sectors, and the rising product demand for animation and three-dimensional (3D) modeling due to the increasing consumption of animated content among adults and children population are propelling the market growth. Apart from this, the graphics add-in board (AIB) market is growing at different rates in numerous regions, with Asia-Pacific being one of the largest markets due to significant growth in the consumer electronics sectors, expanding information and technology (IT) industry, and larger consumer base across the region. Moreover, the industry is expected to face competition in the upcoming years as numerous key players are implementing competitive strategies to sustain their presence in the market. For instance, in May 2020, Nvidia Corporation introduced the NVIDIA CloudXR 1.0 software development kit to revolutionize the streaming of augmented reality, mixed reality, and virtual reality content, collectively known as XR, over high-performance networks such as fifth-generation (5G) and Wi-Fi. Furthermore, new product launches and extensive research and development (R&D) activities are creating a positive market outlook.

Report Segmentation:

The report has segmented the market into the following categories:

Breakup by Type:

  • Discrete
  • Integrated

Breakup by Application:

  • Gaming
  • Design and Visualization
  • High-performance Computing
  • Data Center
  • Others

Breakup by End Use:

  • Desktops
  • Notebooks and Tablets
  • Workstations
  • Others

Market Breakup by Region:

  • North America (United States, Canada)
  • Asia Pacific (China, Japan, India, South Korea, Australia, Indonesia, Others)
  • Europe (Germany, France, United Kingdom, Italy, Spain, Russia, Others)
  • Latin America (Brazil, Mexico, Others)
  • Middle East and Africa

Competitive Landscape with Key Player:

  • Advanced Micro Devices Inc.
  • AsusTek Computer Inc.
  • EVGA Corporation
  • Gigabyte Technology Co. Ltd.
  • Intel Corporation
  • Matrox, Micro-Star International Co.
  • Nvidia Corporation
  • Sapphire Technology
  • ZOTAC (PC Partner Limited).

Note: If you need specific information that is not currently within the scope of the report, we will provide it to you as a part of the customization.

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