Games & Puzzles Market By Games Type (Board Games, Card Games, Puzzles), Licensing (Licensed, Non-Licensed), Age Group, Distribution, Game Theme - Global Forecast 2024-2030
| Report Attribute | Details |
| No. of Pages | 197 |
| Forecast Period | 2024 - 2030 |
| Estimated Market Value (USD) in 2024 | $31.57 Billion |
| Forecasted Market Value (USD) by 2030 | $62.73 Billion |
| Compound Annual Growth Rate | 11.9% |
| Regions Covered | Global |
Market Dynamics
Market Segmentation Analysis
- Games Type: Expanding applications of puzzles to improve problem-solving skills among children Game Theme: Growing adoption of educational games to increase the retention of information and make complex topics more understandable
Market Drivers
- Increasingly diversified product lines through digital integration, educational puzzles, themed board games Increased emphasis on cognitive and educational benefits Growth of e-commerce platforms offering games and puzzles more accessible to a global audience
Market Restraints
- High dependence on raw material availability and challenges in product standardization
Market Opportunities
- Adoption of artificial intelligence AI, AR, and VR in electronic game design enhances user engagement through immersive experiences Surge in number of game zones and fun activities and development of customizable and personalized gaming experiences
Market Challenges
- Strong presence of counterfeit products and trade barriers
Industry Insights
- Market Disruption Analysis Porter's Five Forces Analysis Value Chain & Critical Path Analysis Pricing Analysis Technology Analysis Patent Analysis Trade Analysis Regulatory Framework Analysis
Key Company Profiles
- Asmodee North America, Inc. by Embracer Group Athesia Kalenderverlag GmbH Bandai Namco Toys & Collectibles Incorporated Buffalo Games, LLC Cartamundi Services NV CubicFun Toys Industrial Co., Ltd Don't Panic Games SAS Educa Borras Gibsons Games Ltd. Hasbro, Inc. Koninklijke Jumbo B.V. Legends MainGate, LLC LEGO A/S MasterPieces Puzzle Company INC Nintendo of America Inc Ravensburger AG Schmidt Spiele GmbH Springbok Puzzles BY Hallmark Cards, Inc. TOMY International, Inc. Trefl S.A. VTech Holdings Limited Wiener Spielkartenfabrik Ferd. Piatnik & Sohne
Market Segmentation & Coverage
Games Type
- Board Games Card Games Puzzles
Licensing
- Licensed Non-Licensed
Age Group
- 12-25 Years 2-5 Years Above 25 Years Between 5 & 12 Years
Distribution
- Offline Online
Game Theme
- Educational Fun & Entertainment Strategy & War
Region
Americas
- Argentina Brazil Canada Mexico United States California Florida Illinois New York Ohio Pennsylvania Texas
Asia-Pacific
- Australia China India Indonesia Japan Malaysia Philippines Singapore South Korea Taiwan Thailand Vietnam
Europe, Middle East & Africa
- Denmark Egypt Finland France Germany Israel Italy Netherlands Nigeria Norway Poland Qatar Russia Saudi Arabia South Africa Spain Sweden Switzerland Turkey United Arab Emirates United Kingdom
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Attachment
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Global Games & Puzzles Market

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